Tuesday, 28 May 2013

AMD's next-gen GPUs to ship in 2011

At their last conference call for Q2 2011, AMD revealed that 28nm GPUs were on track for 2011. Moving forward to the Q3 2011 financial report, AMD still plans plans to ship for revenue the first next-gen GPUs by the end of the year.

Of course, while shipping for revenue does not necessarily translate to retail availability, it does mean AMD will be shipping next-gen chips to their AIB partners some time in Q4 2011. If all goes well, we will see AMDs first Radeon HD 7000 products in either late 2011 or more likely early 2012.

AMDs Graphics segment revenues increased by 10% over Q2 2011, and 4% over Q2 2010 to $403 million. AMDs overall results were better than the forecast revisions suggested.

Source: AMD Press Release



Tuesday, 21 May 2013

indie sidebar this “moon” has plenty of atmosphere—and gravity

First, the good news : at some unspecified future date, the world’s energy problems are finally solved. Now, the bad news : in order to get the mysterious substance known as “helium 3″ to power earth’s now-abundant fusion plants, we need to mine it from moon rocks, leading to long, lonely stretches of isolation for the astronaut-miners who plunder the far side of our satellite for precious minerals. I imagine the gig must pay well, but three-year stints alone on the moon with only a clunky faceless service robot for company? No thanks.

Such is the position Sam Bell (Sam Rockwell of “Confessions of a Dangerous Mind” and “The Hitchhiker’s Guide to the Galaxy,” among other fine performances) finds himself in at the beginning of “Moon,” a brilliant metaphysical science fiction film that marks the debut feature from British writer-director Duncan Jones (David Bowie’s son). Absolute isolation with only his trusty metal buddy Gerty (voiced by Kevin Spacey) to talk to. Things take a turn for the well and truly unexpected, though, when Sam wakes up from crashing his rover-type vehicle in his tiny base’s infirmary only to be confronted by a slightly younger and less-haggard looking version of —himself.

From the beginning, “Moon” confounds expectation. My first thought was that we were headed for another evil computer story, a la the HAL subplot from “2001″ (mostly down to Spacey’s initial creepiness of Spacey’s delivery—but hey, he’s a robot, shouldn’t he sound—well—robotic?), but in truth what we’ve got here is an intense exploration of isolation, the meaning of memory, and an exploration of what it means to truly be human that can probably only be compared in terms of theme and style to Tarkovsky’s “Solaris” (we won’t even go near Steven Soderbergh’s horrendous 2002 remake of that classic because I could drone on for ages about what an absolute bastardization of everything good and decent in this universe that waste of celluloid represents).? It’s only a skin-deep comparison, though, as “Moon” really does stake out a thematic territory all its own and, like the heavy-duty lunar equipment central to its premise ( done entirely with models, by the way, as is the base itself—no CGI here, thank the heavens—all of which give the proceedings a vaguely “Space:1999″ feel that is, I’m sorry to use the term, way cool) mines it for all it’s worth.

“Moon” is a tricky flick to review because you literally can’t talk about anything after the crash without giving away major plot points, so, in the interest of actually hoping to get anyone who might be reading this to see it, I’ll refrain. I will, however, offer a caveat or two—

If you don’t like Sam Rockwell, you won’t like this film. He’s essentially the only character, even though there’s more than one of him. He gives an incredibly diverse and affecting performance that should be worthy of Oscar consideration, and to say he carries the film would be a massive understatement. He IS the film, and in the hands of a lesser actor we’d be in serious disaster territory here. It’s one of the finest performances of recent years, but if you’re not a fan of Rockwell’s you NEED to skip this movie.

Along those same lines, if metaphysical studies of the human condition aren’t your thing, “Moon” won’t be, either. It’s a deeply introspective work and a provocative meditation on just what it is that constitutes the very notion of humanity itself. If you’re in the mood for mindless summer fun, again, give this a pass.

But if you want to be challenged about what the concept of existence itself can actually be defined as, then “Moon” is a movie you owe it to yourself to see. It’s intensely atmospheric, true, but there is genuine substance underneath it all, much more than we’ve, sadly, become accustomed to of late. “Moon” is a film that makes you think, and then think again. It poses key questions about our nature as people and doesn’t dispense easy answers. It’s provocative without being preachy, and invites philosophical queries of genuine depth without being self-indulgent or resorting to navel-gazing. It’s a very-near-perfectly-constructed character piece that presents complex material in a naturally-flowing and entirely unforced manner.

And I can’t leave any discussion, one-sided as it may be, about the film without saying “three cheers for nepotism!” Jones proves himself to be a truly able director in his own right, but what are the odds of something this singularly character-driven, and without a truly “bankable” star in the lead role, getting made if he’s the son of a janitor instead of a music legend? I’m betting zero. So here’s to those who were impressed enough by the director’s pedigree to green-light his project. And here’s to Jones for not wasting his opportunity by giving us another self-involved, unbearably pretentious “arthouse” flick and instead making a film that isn’t afraid to take its audience on a journey inside without providing a trail of breadcrumbs to lead them back out. “Moon” isn’t afraid to ask probing questions, but it leaves the answers up to you to determine. As such, it’s a true rarity in modern filmmaking—a movie that will mean something different to each individual viewer.

Monday, 13 May 2013

ASUS To Ship 500K Xonar D2X Sound Cards

ASUS plans to ship 500,000 Xonar D2X audio cards which adopt C-Media's solutions in 2007 after seeing satisfactory sales following the card's introduction at CeBIT 2007. The audio card, which will primarily target the gaming market, features 3D sound processing and supports Dolby Digital Live, DTS and 5.1 surround sound. C-Media is reported to earn US$ 10-20 for each Xonar D2X Asustek sells. If Asustek reaches its target of shipping 500,000 units in 2007, or 100,000 units per month, the design house can expect royalty payments to reach US$ 5-10 million.

Thursday, 2 May 2013

Asus Xtion Pro Live launching soon

If you head over to the Asus website youll notice that the company is currently running a competition where you can vote for the best software developed by a wide range of competitors for its Xtion Pro motion sensor (similar to Kinect for Xbox 360). However, the Xtion Pro is a very basic device, especially compared to Kinect, but it seems like Asus is getting ready to launch a more advanced model shortly, the Xtion Pro Live.

There are a couple of major differences between the Xtion Pro and the Xtion Pro Live. Although the Xtion Pro works just fine as a motion sensor it only has IR and depth of view sensors while the Xtion Pro Live gains a webcam, much like Microsofts Kinect. The webcam is hardly going to blow your mind, as just like Kinect, it tops out at 640x480 resolution. Surprisingly Asus has managed to keep the size of the unit the same, despite the additional sensor.

Another addition to the Xtion Pro Live is a pair of microphones, which could be handy for voice commands or web cam usage, one again following in the footsteps of Kinect. Asus is also opening up an app store for the Xtion where developers are going to be allowed to offer their goods for sale. Its somewhat amusing that Asus is claiming a world first and exclusive still, especially as a Kinect unit offers exactly the same features, well, not quite as the Kinect unit has auto tilting, a feature that Asus doesnt seem to have implemented.

We managed to find some pricing as well and this is where things arent looking so good for Asus, as according to Asusworld Italy, were looking at a retail price of €175 (S$300) which compares badly against buying a standalone Kinect unit for €95 (S$165). Even the Xtion Pro is quite a lot more expensive at €155 (S$270), so unless you specifically want to use the software from Asus app store, a Kinect unit will set you back a fair bit lessand itll work with an Xbox 360 as well. Were not sure when the Xtion Pro Live will be available, but considering pricing is already out; we shouldnt have to wait too long.

Source: Asusworld Italy